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shows:fright_night

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shows:fright_night [2020/09/21 03:51]
ironk [Games]
shows:fright_night [2021/07/19 02:58] (current)
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 The tubes then rotate a quarter turn to send the winner of the round off to the back, with the loser of the round being kept on to answer a question against their other neighbour. On each gunging the tubes fill first to calf height, then tummy height, then chest height - after being gunged three times, that player is out of the game. The tubes then rotate a quarter turn to send the winner of the round off to the back, with the loser of the round being kept on to answer a question against their other neighbour. On each gunging the tubes fill first to calf height, then tummy height, then chest height - after being gunged three times, that player is out of the game.
  
-=== Monster ​Soup ===+=== Monster ​Meals ===
  
 This game takes place in the castle kitchen, with pans and buckets of multi-coloured slime strewn around the messy game area. One player from each team is seated in a gunge tank at the front of the kitchen, with the others on the raised area behind them. This game takes place in the castle kitchen, with pans and buckets of multi-coloured slime strewn around the messy game area. One player from each team is seated in a gunge tank at the front of the kitchen, with the others on the raised area behind them.
  
-The trapped players are shown '​recipes'​ of two or three ingredients at a time - the ingredients can be colours, names or textures. They have to communicate the ingredients up to the player on the top, who has to find the given types of gunge and pour them into the big bowl-like container above the opposing team's tank. Once a recipe is complete the player can pull a lever to drop the mixed gunge on to their opponent below.+The trapped players are shown '​recipes'​ of two or three ingredients at a time - the ingredients can be identified by colours, names or textures. They have to communicate the ingredients up to the player on the top, who has to find the given types of gunge and pour them into the big bowl-like container above the opposing team's tank. Once a recipe is complete the player can pull a lever to drop the mixed gunge on to their opponent below.
  
 === The Ducking Stools === === The Ducking Stools ===
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 All four players are seated on chairs with five-point harnesses, side by side and dangling above a moat of murky slime in front of a rough stony wall background. The chairs are mounted to vertical rails that can shift them up and down. All four players are seated on chairs with five-point harnesses, side by side and dangling above a moat of murky slime in front of a rough stony wall background. The chairs are mounted to vertical rails that can shift them up and down.
  
-One after another, the players are spotlit and have to answer a question correctly to pass it on to the next player. While their light is on, the player'​s seat will slowly descend, submerging them gradually into the gunge moat - with bursts of extra slime from overhead gargoyle heads at certain points. Once they'​re up to their knees, their chair drops to the bottom of the moat and then hauls them back up again, dunking them in for a complete gunge submersion and taking them out of the game.+One after another, the players are spotlit and have to answer a question correctly to pass it on to the next player. While their light is on, their team mate’s seat will slowly descend, submerging them gradually into the gunge moat - with bursts of extra slime from overhead gargoyle heads at certain points. Once they'​re up to their knees, their chair drops to the bottom of the moat and then hauls them back up again, dunking them in for a complete gunge submersion and taking them out of the game.
  
-=== Dragon Den ===+=== Hydra Hygiene === 
 + 
 +In this game, the game area is dominated by three snake-like heads side by side with their fangs bared. The teams are armed with giant toothbrushes,​ and they have to dip them into a bucket of their team color gunge and paint it on to the fangs. The game is judged on how much of an area they’ve colored when time expires. 
 + 
 +Common tactics for this game include players painting over the opponents’ color with their own, or chasing after the other team to smear gunge on them instead. In addition, the area surrounding the heads is a shallow pool of green slime with gunge oozing down into it from between the hydra’s fangs, so slipping is common if players try to go too fast. 
 + 
 +==== Finale: ​Dragon Den ====
  
 For the show's finale, the team with the most points can either choose to send the losing team into the Dragon Den or face it themselves. The pair of contestants is seated in a large cauldron that is dragged through the artifical cave entrance at the back of the set. In here, they find themselves slowly being rotated underneath a set of large prop dragon heads aimed down at them, which one by one spew "​bile"​ and other fluids down on to them through their nostrils and mouths, covering them in gunge and filling up the cauldron around them. Under the onslaught, they have to answer five questions from the host correctly to earn their freedom again, with score being kept with a set of five glowing lanterns mounted on the cave walls. For the show's finale, the team with the most points can either choose to send the losing team into the Dragon Den or face it themselves. The pair of contestants is seated in a large cauldron that is dragged through the artifical cave entrance at the back of the set. In here, they find themselves slowly being rotated underneath a set of large prop dragon heads aimed down at them, which one by one spew "​bile"​ and other fluids down on to them through their nostrils and mouths, covering them in gunge and filling up the cauldron around them. Under the onslaught, they have to answer five questions from the host correctly to earn their freedom again, with score being kept with a set of five glowing lanterns mounted on the cave walls.
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 ==== Influences ==== ==== Influences ====
  
-Fright Night was invented for writing scenes in the Dragon Dena setting that didn't require a lot of setup around it and which could be used for more intense, chaotic gungings. Its aesthetic comes from similarly themed game shows like Terror Towers or It's Torture.+The Dragon Den was invented to be a setting that didn't require a lot of setup around it and which could be used for more intense, chaotic gungings ​to suit willing contestants like Isla and Gwen! Later on, the rest of the Fright Night format got built around that final game. Its aesthetic comes from similarly themed game shows like Terror Towers or It's Torture.
  
 ==== Stories ==== ==== Stories ====
  
 {zshowstories:​frightnight} {zshowstories:​frightnight}
shows/fright_night.1600660292.txt.gz · Last modified: 2020/09/21 03:51 by ironk