User Tools

Site Tools


izgames:the_shuttle

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
izgames:the_shuttle [2019/08/03 19:53]
ironk created
izgames:the_shuttle [2021/11/23 15:58] (current)
ironk
Line 9: Line 9:
 </​WRAP>​ </​WRAP>​
  
-The orbital station maze only appeared ​in [[stories:​Industrial Zone 1]] as a way of getting ​the team from [[izgames:the shuttle|the shuttle ​room]] ​to the centre ​of the stationThe team had to use their own wits to navigate a set of corridors with various slime traps such as pits with narrow walkways ​and overhead nozzles ​that trigger with floorplates.+== Season 2 == 
 + 
 +The team are seated ​in individual one- or two-seater flight simulator pods on the flight to or from the Orbital Station, when one of them is suddenly cut off from the others with a message ​from {zchar:silicon}. The rest of the team have to co-operate remotely to fix the wiring before the timer expires and their friend gets two massive tanks of slime poured on to their head. There is enough gunge in the reservoirs to fill the interior of the shuttle ​to chest height when seated. 
 + 
 +== Season 3 == 
 + 
 +In season 3 the shuttle ​was altered ​to be a bigger spacecraft-like prop, accommodating up to an entire team in a small passenger area with {zgame:​the_cockpit} being a separate game at the front. The gunge comes from the shuttle being dragged through a transformed automated washer instead ​of being said to be mounted in the shuttle itself. 
 + 
 +==== Appearances ==== 
 + 
 +<​sql>​CALL GetPlaysOfGame(4)</​sql>​ 
 + 
 +==== Influences ==== 
 + 
 +Out-of-universe,​ the Shuttle was the first ever game conceived and written for {zshow:iz} - {zchar:​gwen}'​s scene in it came from a dream that Iron-K ​had and wanted ​to write down, and the rest of the team and show grew around ​that.
izgames/the_shuttle.1564862009.txt.gz · Last modified: 2019/08/03 19:53 (external edit)